Saturday 14 March 2015

The next “play” of technology

Technology. What is it?
I like one of the definitions that Alan Kay has for technology. He says “Technology is anything that was invented after you were born”. Yeah, give it a thought. Sounds just about right. Also it sums up a lot of what we're talking about these days. Danny Hillis actually has an update on that ,he says “Technology is anything that doesn't quite work yet”.
The aspect of technology that I am concerned with here is it’s capability of interfacing the digital and the physical world. The digital world is a product of computer science and it is the job of technology to allow humans to interact with it. For this we had started with keyboards and mouses connected to computers. Now we have touch screens and other novel techniques like speech/gesture control and augmented reality. Also I’d like to clarify here that augmented reality is not virtual reality . It is more than just a very life like rendition of videos recorded on cameras, it also involves manipulation and extraction of important information by either human or artificial intelligence.
Now what is the ultimate dream for technology? I think it is that it should evolve in ways that it becomes more independent of human input and becomes intelligent enough to do our mundane chores for us. We are already heading towards it in the form of automated robots in manufacturing factories, cruise control in cars, computer games like FIFA (which involve artificial decision making to some extent) etc.

Hold that thought and think what is the current scenario of tech use in sports? While for the broadcast of it, very new technologies are being used but for the actual gameplay it is at a very incipient stage. Only now has FIFA decided on allowing managers to receive real time information like players’ fatigue, oxygen and lactic acid levels from sensors attached to their bodies to decide on tactical substitutions . But again this isn’t that directly involved with how the game is being played.
Now what would it be like to combine the two fields of, artificial intelligence and human computer interaction and use them to improve the gameplay . Well that would be one hell of a pie.
What if during a free kick the defending team players are informed of the possible set piece routine they may be facing so they can adjust accordingly to thwart any surprise moves by the attacking team. This could have been done by a computer observing the positions of the attackers through cameras and checking through its database the past set piece routines used anywhere in the world; intelligently deciding how the attacking team might be varying it and then informing each defender how to best position himself through an earpiece.
There are many possibilities to its use. An attacker can be informed about defenders catching up on him from behind when he normally would have been blind sighted.
 He could be told which best direction to take a free kick or a shoot according to the goalkeeper’s position.
Taking it to the next level, the player starting a move can be informed which player to pass to and then that player would be told whom to pass to and so on. A very fluid and unstoppable move could be managed from its start to end by an artificially intelligent computer. Presenting all this information in the best possible way through augmented reality is the job of the IT department of the team. For the bad teams this is information overload while the good teams it would be a boon.
The detractors would say this takes away the human element from the game. But similar things are already being used in sports. In fact in 1994 NFL teams installed radios on their quarterback’s helmet to pass on instructions to him. The idea was similar, to aid the player to make better decisions, only that the helper then was the assistant coach and now it would be a computer which would obviously be faster and more accurate. Moreover it is human tendency to do less labour, mental or physical. So the system reduces just that extra mental load a bit. It would still require players with skill, to act on the proposed plan.

 This would make the game faster, more accurate, more enjoyable and as a result attract more audience. So a win win situation for all involved.
As a final thought, could technology evolve and get refined to a level high enough to do such things?

All I can say ‘The best way to predict the future is to invent it’.


Article by:Shreyance TewariECE 3rd year MUJWinner of Techscribe 

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